Past the Robotics is a second Airlock which would lead to all exterior utilities, giving bots easy access to them for maintenance.ĭorm and Sick Bay off the Canteen which does 2 things.Īllows colonists to meet all of their needs off of one building (food, water, sleep, entertainment, medicine). Production, Factory, and Robotics all to the South, connected in a triangle.Īll produced foods, materials, or goods can go straight from the building where they're created to the building where they're needed, with minimal wasted steps, or go straight to storage to be used later. For example, imagine the Oxygen, and everything to the right of it, rotating 60 degrees counter clockwise, then moving the Dorm (where the Oxygen is going) down to where the Oxygen was.Īll major production buildings spur off the central Storage.īio-Dome and Lab to the North, connected to each other. The central line can curve, if necessary, without affecting the flow of the base. FeaturesĪ central line of Mine-Airlock-Storage-Canteen-Oxygen-Control-Storage down the middle to be the main connecting points. And after enjoying several hours of play, with a lot of dying, trial and error, I've come up with what I believe is a near perfect base layout, provided it fits on your planet. Just discovered this game with the Xbox port.
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